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Latest Threads
New Players Introduce you...
5 hours ago
Last post by Anaya
Scale vs Ring or Studded
09-16-2017, 12:01 PM
Last post by Teegani
Satyr King's Thanks
09-07-2017, 09:41 AM
Last post by Teegani
Detoxify
08-29-2017, 11:25 AM
Last post by Kitara
On times IG or OOG
08-25-2017, 04:57 PM
Last post by Joseph
Tagging
08-23-2017, 02:08 PM
Last post by Kitaye
Prelog is open for "Reap ...
08-22-2017, 08:29 PM
Last post by SarahM
Tradesman Products
08-18-2017, 01:57 PM
Last post by Cecilia
Erdhmir's Gift, Infection...
08-11-2017, 07:05 AM
Last post by SarahM
tagging of armour aug 1 ...
08-07-2017, 10:20 PM
Last post by Shawn Loader

 
  Scale vs Ring or Studded
Posted by: Teegani - 09-16-2017, 12:01 PM - Forum: Rules Questions - No Replies

Hello,
I am working on the gear of my character for my 2nd session so I can attend with some kind of protection as well as her weapons.
Within the CoreRulebook there is Leather/Studded/Chain/Plate. I am wondering exactly where ScaleMail fits, since you need to chain-mail the scales themselves together with 16-18g as well. 

1st question
Is Scale-Mail considered the same as Chain or Studded Leather? From what I am reading, it would receive a 1 points deduction because its aluminium and scale... but it cant go down more than 1 points (as says the rules... Aluminum Scale Mail only receives a -1 penalty, not 1.5)  So does it start close to Plate and get downgraded to Chain. Or does it go from Chain-mail and get counted as Studded-Leather? It doesnt say where Scale-Mail starts at. (Really not clear in the CoreRulebook).

2nd question:
If ScaleMail is constructed in a way that the back is also Chain (5 ringed 16/18g) behind the scales, then does it give an additional 1 point (from being chain on top of scale) because it is pieces of additional metal in front (the scale) or is it moot-point? Just makes the Chain-mail look pretty and there's no point for the added cost/work etc...?

In this case --- the Underworld armour system is pretty bogus XD! Needs a bit of revision that! Which I have heard echoed by many in the community. Working in history and War museums is interesting, since I get so much 1st sources on this type of thing. I remember from Roman-army literature during the war Museum's Gladiator exhibit reading about the following;

Author - Quotation:
((Scale armour offers better and more solid protection from piercing and blunt attacks than mail.))
 Goldman, Norma."Reconstructing Roman Clothing", in The World of Roman Costume. Eds. Judith Lynn Sebesta and Larissa Bonfante Madison, Wisc.: University of Wisconsin Press, 1994


  Satyr King's Thanks
Posted by: Teegani - 09-06-2017, 10:23 AM - Forum: Rules Questions - Replies (4)

Hello!
I thought I would ask here, since I cant get a clear answer necessarily either by players, or Core resources.

After assisting the Satyr King to play a trick to the Winter Court (Sunday 3rd), Teegani was able to trick word him into thanking her. 

"Well, I must say that was much fun and enjoyable gracious Satyr king!"-bowed. He Then thanked me. 
(Then startled- the NPC (OOG)'d without prompt breaking complete character Oh! Uh.. yeah, that doesn't work to you only towards me). 

A few of us PCs were a bit wary of that OOG answer then asked him if we could collect said debt which the Satyr King waved off nonchalantly. (Maybe in 200 years or so...)

After sharing my experiences at the tavern with my good friend Ana- She stated that it worked perhaps both ways. That the thanks given by the Satyr King should have been some kind of favor.

Since I am new to the game, and I dont have access to these kinds of information. either OOG or IG. I wondered if I should send this forward to a Shaper to be tallied somehow. If it is relevant or not... Since the NPC playing the Satyr King  seemed worriedly a bit off about it. Should I or should I not bring this up to Shaper/story team? Or should I not even worry about it?


  Detoxify
Posted by: Kitara - 08-29-2017, 11:25 AM - Forum: Rules Questions - No Replies

Detoxify ability states: "An Occupational Ability for Rangers, this skill allows the Ranger to remove poisons and Alchemical substances from the target’s bloodstream. It takes 1 uninterrupted minute for the Ranger to remove the poison from the target. If, at any time, the Ranger stops, or takes damage to Body, the Detoxify fails and the skill is considered used. It will work on any poison or Alchemical substance which can be cured by a standard Antidote, regardless of how long the toxin has been in the targets system. This skill is usable once per day, per purchase."

So for example, if I were to try to pull slow death out of a person, it takes me one minute, while slow death also takes one minute. Since it says regardless of how long the toxin has been in the target's system, does that mean the slow death would pause at 59 seconds giving me the chance to either finish or be interrupted and fail? I wouldn't want to use the skill if I know it will fail in the first place.


  On times IG or OOG
Posted by: Fearlof - 08-25-2017, 01:54 PM - Forum: Rules Questions - Replies (1)

Two sorta related Qs on time:
If a spell wears off in 5days, is that is IG time, so two and a half normal weekend games? Eg. Magic Armour, unless, of course, otherwise used up or dispelled.

Second, PP are accumulated only on IG game days. If you have multiple characters does it matter if the one gaining PP is prelogged? Or does the time still pass for them? Does time then also not pass for spells?

Thanks!


  Prelog is open for "Reap What You Sow' (Sept. 1-4, 2017)
Posted by: SarahM - 08-22-2017, 08:29 PM - Forum: Announcements - No Replies

Prelog is now open for our September 1-4, 2017 event.

Prelog will close August 29th @ 11:59 pm

----
With the plague passed, the residents of the Valley seem to give a collective sigh of relief. Their focus can now shift to bringing in the harvest. Winters are long and cold this close to Mjoll, though with some hard work from the farmers no bellies should go empty. The Residents of Driftwood are hard at work too. Plans for the harvest festival are underway. Feasting, competitions, Einish games and other fun are rumoured to be in the works. A sense of excitement seems to buzz through the valley.

Though not all is well. Whispers of misfortune start to crop up. Some farmers haven’t been seen for the past few days and their farms sit untended. The 7th Company also seem to be on edge. As the days grow shorter, the dark of night looms ever longer.

What awaits for those who live in the Valley of Ash? As every farmer knows…

You reap what you sow.
-----

Welcome to our second long weekend event of the 2017 season, and the last one before All Hallows'!

We will be playing on the lovely Whispering Pines Campground in Curran, ON

As this is an outdoor event, remember to dress for the weather (sunscreen, layers, refreshment close at hand) and bring your camping gear. There are a few 10-man cabins for rent (see below). The Brass Pear will be back with your favourites, please speak to Alek and Andrea if you have any dietary considerations. Tavern menus will be announced shortly.

Unlike Tavern and Day Mods, weekend events are tagged events. If you need some help figuring out your skill tags, just ask for a NPL at log.

Note: Cost of Living is in effect for this event as some resources, despite local stock holds and ships with supplies many areas of the valley are flooded and the spring planting has not been able to be done. Cost of living only affects individuals who double blanket.

Date: Sept. 1-4, 2017


Location:
Whispering Pines Campground
681 Concession Rd 10
Curran, ON K0B 1C0

Cost:*
$60 with prelog
$65 without prelog

Blankets: 2 Blankets

Friday, 2pm - Site Opens
Friday, 6pm-10pm - Logistics
Friday, 10pm - Game On/Announcements
Saturday, 12pm-8pm : Market & Einish Games Open!
Monday, 12pmish - Game Called

Cabin rental will be available for this event.
Cabin = $150 for 3 nights. First come, first served. There are 3 cabins for rent only. Email prelog@underworldottawa.ca with Subject Line "Cabin Rental Attn: Alek" to reserve.

Prelog will be open until August 29th
Head to underworldlarp.ca/logistics to get 'er done, or if you are visiting or making a new character, email your character to prelog@underworldottawa.ca

*if this is your first game of UW ever, your trial game is free! You can opt-in to a new player package for the price of your game that includes an extra chunk of experience you can start with, extra IG coin and item tags of a helpful nature attuned to your archetype (Warrior, Rogue, Scholar). Please let us know in advance if this interests you so we can make your sign-in a smoother process.

-----

New to UWLARP? Check this thread out on how to submit your character and prelog: http://underworldottawa.ca/forum/showthread.php?tid=105


New Player? Visiting?

Either way email your character details to prelog@underworldottawa.ca

New Characters, please send us:
Your out of game Name:
Who referred you to Underworld LARP:
Character Name:
True Name: (14 character max, ONE word, only plain alphabet characters, no hyphens, apostrophes, spaces, accents...etc.)
Race: (Core Rulebook, unless you have accrued the frags to purchase one from the frag book)
Class: (Core Rulebook)
Skills:

Alternatively, you can fill out the form here: http://underworldottawa.ca/new-character

Visiting Characters, please send us:
OOG Name, Character, Guildhouse, any rituals on spirit/templates/magic items you are carting around. If you have special plot stuff going on in your home guild that you think may be relevant, please include that too (favoured questing, demon/fae deals that influence your RP) so we can report back to your home guild how awesome you've been.

-----

Cabins!

There are three: Lone, Sister or Library (Alek has proper names for them on the paperwork)

First come, first serve for booking.

$50/night (full weekend rentals only, so $150 for this event), books full 10 bunk cabin. One person is responsible for the rental agreement and held accountable for doing an end game check for tidiness.

Email prelog@underworldottawa.ca with the subject line "Cabin Rental (Attn: Alek)" to book/put on the waiting list.

-----------

Tavern!

Located within the Cookhouse, the Brass Pear is ready to provide you with food, drinks and the occasional mini quest.
Usually the gold package is $25 for 3 meals and 5 snacks, meanwhile Copper is $5 and includes 3 snacks. Long Weekend packages TBA.
Reminder - vegetarian and gluten free options are available, just contact us in advance to make sure we bring enough for those who need them.
A poll for this weekend's menu will be added to the invite in the week before game.

---------

Some Guild Specific Policies

1. All fire pits must be approved as have a water bucket or C-rated fire extinguisher on hand.
2. Latex weapons are no thrusting.
3. A red safety light is required. Bike lights, a red filter flashlight, red electric glowstick are all valid. It's up to you whether or not you use it, but for your sake we ask that you please have them on hand. Safety Lights should always be pointed towards the ground or kept about hip level or lower, and are considered OOG.
4. Ashendael currently does not allow red armbanding, however we do have a blue armband policy in place. Blue armbands are for individuals with mobility or combat limitations. While you may still engage in combat and your character will still be at risk, a blue armband is a signal to treat you with care. We ask you to please speak with our head medical marshal, Andrea, before donning a blue armband (medic@underworldottawa.ca). We have limited amounts on hand for loan should you wish to swap to blue armband mid-game, but should it be a continuous state, please provide your own.
A blue armband entitles you to the following:
[*]Lightest touch combat strictly enforced, we relate this to being treated in combat as though you were a young child in terms of speed and force.
[*]NPCs will modulate their speed of pursuit to match your speed of running away, i.e. if you can only hobble, will follow at a slow walk until another target comes along.
[*]You may request "Fair Escape" from the marshal of any mod. This means choosing to disengage with a module and wait where the shaper tells you to for the module to end, rather than having to OOG run to get you character to freedom. Bear in mind this puts the well-being of your character into the hands of your fellow players, if more than 50% of them take an effect (including death), so does your character
5. Controlled Substances: Cigarettes and cigars, okay, but please do so by a fire pit and either use the buttcans around site, burn, or field strip your butt. Please use your prescriptions responsibly and report them on your waiver; updates can be sent to medic@underworldottawa.ca. Drugs and alcohol are not permitted on site prior to or during game, and keep your consumption responsible and legal.
6. Once game has started, no vehicles are allowed in the game space, except in the case of medical emergencies.


  Tagging
Posted by: Kitaye - 08-22-2017, 01:36 PM - Forum: Rules Questions - Replies (4)

Do rocks, intended for throwing, need to be tagged?

What items should be tagged? I have a feeling I am missing something.


  Tradesman Products
Posted by: Cecilia - 08-16-2017, 11:29 PM - Forum: Rules Questions - Replies (2)

If I were to have my character become a florist and someone was wanting a specific flower, could I ask for my production that month to be that specific flower and then attach that onto their rep as an IG tagged item?


  Erdhmir's Gift, Infection Mechanic
Posted by: SarahM - 08-11-2017, 07:05 AM - Forum: Announcements - No Replies

For the August 2017 game, we are introducing a passive mechanic that may or may not affect your PC. A copy of this will be posted at the tavern and be available in NPC camp.

Normally we will not give previews of game content, however considering that this is a continuing effect, we thought it only right to give you a smidge of warning to familiarize yourself.

OOG Explanation:
Infection progression:
+1 infection from Infection calls. This is a Carrier affect and may be appended to various calls
+1 infection /week
A Cleanse may remove one level of Infection.

Infection may be repped as you please, but there will be marshals about with beads to help you remember what state you are in. Please turn beads in to NPC camp or the tavern if you manage to heal yourself.

Infection levels
1. Flu: RP cough, sneeze, complain about aches
2. Fatigue: 10 second swampwalk after every tag skill
3. Fatigue+: 15 second swampwalk after every tag skill
4. Weakness: Continuous -2 strength
5. Faintness: Suffer 5 second stun after every tag skill (+symptoms 1-4)
6. Dark infestation: half healing from all sources, ½ bleed and death counts
7. Faintness+: After running more than 10 s, and every tag skill, suffer 5 second stun.
8. Continuous curse of pain: 1 magic body/ action including blocking
9. No tag skills, but +2 strength. No fatigue, No faintness, No Curse of Pain.
10. Take Magic Slow Death effect (Dispel Magic, Death’s Ward will revert target to Stage 9); After 60s the target die and rises as a non-sentient reaver-like creature. They may be kept in this ghoul state, but have the reasoning of a rabid animal or slain in which case they will resurrect as normal and be clean of all Infection.

Note: Erdhmir’s Gift obviously does not affect undead, but Undead cannot feed off infected persons to meet their requirements.


  Prelog is OPEN for "Erdhmir's Gift"
Posted by: SarahM - 08-02-2017, 10:52 PM - Forum: Announcements - No Replies

Prelog is now open for our August 11-13, 2017 event
Prelog will remain open until August 8th.

To prepay for the Ashendael game, please email prelog@underworldottawa.ca for instructions. Do not follow the War Cry links on the database. Smile

----

A month has passed since the minions of shadow pushed through, causing oozing blisters around the Valley. With the aid of the Satyr King these blisters were cleansed, and the land local to Ashendael seems to have healed. Rumors of possible mining sites abound and jovial songs are on the wind as the Great Northern Carnival promises to make a stop in the Valley once more..

However among the festive preparations, concerns still linger for the health of the Valley. To the south-west, dead portions of vegetation still stand stark against the summer sky, while to the north-east in Driftwood, a number of the citizens begin to complain of fatigue or appear pallid.

Nearly missed among global news and concerns regarding summer raiders or further attacks by either Ga'more or the Sons of Sprawn, a whisper cautions any who would listen to beware Erdhmir's Gift.
-----

Welcome to our fourth full weekend event of the 2017 season.

We will be playing on the lovely Whispering Pines Campground in Curran, ON

As this is an outdoor event, remember to dress for the weather (sunscreen, layers, refreshment close at hand) and bring your camping gear. There are a few 10-man cabins for rent (incoming post below) and the tavern will be back. If we're lucky, you'll also be able to catch some of the Perseids Meteor Shower when the moon is low in the sky.

Unlike Tavern and Day Mods, weekend events are tagged events. If you need some help figuring out your skill tags, just ask for a NPL at log.


Date:
August 11-13, 2017

Location:
Whispering Pines Campground
681 Concession Rd 10
Curran, ON K0B 1C0

Cost:*
$50 with prelog
$55 without prelog

Blankets: 1 Blanket

Friday, 2pm - Site Opens
Friday, 6pm-10pm - Logistics @ the Cookhouse
Friday, 10pm - Game On/Announcements
Sunday, 12pmish - Game Called

Prelog will be open until August 8th

Head to underworldlarp.ca/logistics to get 'er done, or if you are visiting or making a new character, email your character to prelog@underworldottawa.ca

*if this is your first game of UW ever, your trial game is free! You can opt-in to a new player package for the price of your game that includes an extra chunk of experience you can start with, extra IG coin and item tags of a helpful nature attuned to your archetype (Warrior, Rogue, Scholar). Please let us know in advance if this interests you so we can make your sign-in a smoother process.

-----

New to UWLARP? Check this thread out on how to submit your character and prelog: http://underworldottawa.ca/forum/showthread.php?tid=105
New Player? Visiting?

Either way email your character details to prelog@underworldottawa.ca

New Characters, please send us:
Your out of game Name:
Who referred you to Underworld LARP:
Character Name:
True Name: (14 character max, ONE word, only plain alphabet characters, no hyphens, apostrophes, spaces, accents...etc.)
Race: (Core Rulebook, unless you have accrued the frags to purchase one from the frag book)
Class: (Core Rulebook)
Skills:

Alternatively, you can fill out the form here: http://underworldottawa.ca/new-character

Visiting Characters, please send us:
OOG Name, Character, Guildhouse, any rituals on spirit/templates/magic items you are carting around. If you have special plot stuff going on in your home guild that you think may be relevant, please include that too (favoured questing, demon/fae deals that influence your RP) so we can report back to your home guild how awesome you've been. Smile

-----

Cabins!

There are three: Lone, Sister or Library (Alek has proper names for them on the paperwork)

First come, first serve for booking.

$50/night (full weekend rentals only, so $100 for this event), books full 10 bunk cabin. One person is responsible for the rental agreement and held accountable for doing an end game check for tidiness.

Email prelog@underworldottawa.ca with the subject line "Cabin Rental (Attn: Alek)" to book/put on the waiting list.

-----------

Tavern!

Located within the Cookhouse, the Brass Pear is ready to provide you with food, drinks and the occasional mini quest.
The gold package is $25 for 3 meals and 5 snacks, meanwhile Copper is $5 and includes 3 snacks.
Reminder - vegetarian and gluten free options are available, just contact us in advance to make sure we bring enough for those who need them.
A poll for this weekend's menu will be added to the Facebook invite in the week before game.

---------

Some Guild Specific Policies

1. All fire pits must be approved as have a water bucket or C-rated fire extinguisher on hand.
2. Latex weapons are no thrusting.
3. A red safety light is required. Bike lights, a red filter flashlight, red electric glowstick are all valid. It's up to you whether or not you use it, but for your sake we ask that you please have them on hand. Safety Lights should always be pointed towards the ground or kept about hip level or lower, and are considered OOG.
4. Ashendael currently does not allow red armbanding, however we do have a blue armband policy in place. Blue armbands are for individuals with mobility or combat limitations. While you may still engage in combat and your character will still be at risk, a blue armband is a signal to treat you with care. We ask you to please speak with our head medical marshal, Andrea, before donning a blue armband (medic@underworldottawa.ca). We have limited amounts on hand for loan should you wish to swap to blue armband mid-game, but should it be a continuous state, please provide your own.
A blue armband entitles you to the following:
[*]Lightest touch combat strictly enforced, we relate this to being treated in combat as though you were a young child in terms of speed and force.
[*]NPCs will modulate their speed of pursuit to match your speed of running away, i.e. if you can only hobble, will follow at a slow walk until another target comes along.
[*]You may request "Fair Escape" from the marshal of any mod. This means choosing to disengage with a module and wait where the shaper tells you to for the module to end, rather than having to OOG run to get you character to freedom. Bear in mind this puts the well-being of your character into the hands of your fellow players, if more than 50% of them take an effect (including death), so does your character
5. Controlled Substances: Cigarettes and cigars, okay, but please do so by a fire pit and either use the buttcans around site, burn, or field strip your butt. Please use your prescriptions responsibly and report them on your waiver; updates can be sent to medic@underworldottawa.ca. Drugs and alcohol are not permitted on site prior to or during game, and keep your consumption responsible and legal.
6. Once game has started, no vehicles are allowed in the game space, except in the case of medical emergencies.


  tagging of armour aug 1 2017
Posted by: Shawn Loader - 08-02-2017, 04:26 PM - Forum: Announcements - Replies (2)

http://underworldlarp.com/forum/thread-994.html

according to global ruling all armour must be tagged on the armour if you wish to comment on this ruling the following link is the appropriate place to do so.

as this ruling stands currently all players are required to have their armour pieces tagged. there will be an armour marshal present to split tags down at this event just like last event.

we apologize for the inconvenience their was a in game thievery issue that was taking place so the question was clarified on the global rules page.

it is player responsibility to check for rule updates between events, I will attempt to link future important posts to you if and when they are noticed

~Shawn


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ABOUT US
Underworld Larp Guildhouse Ashendael – We are a 18+ darkfantasy live action roleplaying group. Our adventures take place in the valley of Ash in a town called Ashendael. The valley of Ash is home to many creatures that lurk in the dark and the daylight.